Portfolio

Here are some of my recent projects.

Kill the Count!

Kill the Count! game logo

The player's love was taken by the Count, and he's out for revenge!

Godot, GDScript, FL Studio

Game Development See More

ZotPlug

ZotPlug logo

A smart IoT system designed to help universities monitor and control dorm room power usage.

Typescript, React & React Native, Next.js, Figma, Affinity Studio, UI/UX

Web & Mobile Development See More

SysEval

SysEval game logo

Welcome to SysEval, an AI training simulation designed to produce world class racers.

Unreal Engine, C++, Blueprints, Blender, Substance Painter & Designer

Game Development See More

Chessata

Chess application screenshot

A chess website you can use to play online with your friends!

Python, Django, React, Figma, Affinity Studio

Web Development See More

Colette

Color palette application screenshot

A color palette generator web application.

Python, Flask, Figma, Affinity Studio

Web Development See More

BSI Industries: Ship Builder

BSI Industries game screenshot

Start your career at BSI Industries today! Hiring ship builders with 10 years wallrunning experience.

Unreal Engine, Blueprints, C++, Affinity Studio

Game Development See More

Files

File explorer application screenshot

A file explorer desktop application.

Java, JavaFX, Figma

Desktop Development See More

Two Cubes

A game logo that says two cubes

A puzzle game where you control two cubes that must work together.

Unreal Engine, Blueprints, Affinity Studio

Game Development See More

Sam'n Slime

A game logo that says Sam'n Slime

A reverse tower defense game about destroying Sam's plants.

C++, Unreal Engine, Blueprints

Game Development See More

To be determined...

An image of a question mark

More to come!

To be determined!


About

Favorite Languages


Hi! I’m a computer science student who enjoys learning about and creating new things. Some of my main interests include game development, computer graphics, and computer vision. Recently, I've been studying compilers, machine learning and 3D mesh reconstruction, and in the future I'm planning on learning more about game engine architecture, realistic computer simulations, and artifical intelligence.

Blog

Feel free to check out my blog, where I discuss technology related topics and explain how to do things with code.
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Contact

Have a question or want to work together? Feel free to reach out!